Traveller Half Size Character Sheet
By Dave McAlister • May 25th, 2010 • Category: DownloadsPrint this A4 sized PDF double sided and then cut in two to get two A5 Mongoose Traveller character sheets.
Print this A4 sized PDF double sided and then cut in two to get two A5 Mongoose Traveller character sheets.
Fate Makes No Promises is an adventure for an espionage based setting using the Free FATE rules.
Open Game Content collated, modified and augmented by R Grant Erswell
A character sheet for Free FATE
A tent character sheet for Free FATE
A Savage Worlds character sheet (branded for Pirates of the Spanish Main) that I created for use with the scenarios I hoped to run at Conception 2010.
A reference sheet that provides information on basic Savage Worlds rules for ease of reference during play.
A simple, but effective, character sheet for Daring Tales of Adventure.
A modern-day investigative scenario that has the potential to run from 2 to 4 hours depending on how quickly and easily the players decipher the clues.
Share Engines & Dragons by John Davis (for Deadlands Reloaded) Jelthiens Daughter by dethflaim (for AD&D 2nd Edition) Meanwhile, Back at the Ranch by EvilGaz (for Deadlands Reloaded) One of Us by Max Bantleman (for Call of Cthulhu)
Share Three computer wallpapers showing the new UK Role Players art.
Share ‘Traits’ is a simple set of rules that can be used to help tell an interactive story known as a roleplaying game. A roleplaying game is a means by which a group of friends can tell a story, a story in which all but one of them take on the mantle of the protagonists. [...]
Share This scenario is designed as an introduction to the World of Darkness for new characters. The style of game is a supernatural thriller, along the lines of the X-files, and may be used to begin a campaign exploring the paranormal.
Share This scenario was originally written for a team of FBI agents. However, with a little work, it can be converted to suit any team of agents. Contains rules stats for Top Secret/S.I. and Spycraft (v1)
Share The team is called in for a briefing on a recon mission to P9F-405: a MALP has sent back some data which needs to be checked out. Sure, the Stargate is in the middle of a grove of trees and the local DHD is unused, but there’s also an overgrown, cobbled track leading to [...]
Share The PC team is just back from a week long mission to PX-90210, which is quite possibly the most boring planet in the galaxy. It was formerly held by Baal, but he abandoned it a few centuries ago when the naquada mines ran out. The local population is sparse and scrapes a living by [...]
Share The PCs are called into an emergency briefing – several members of SG-25 have gone AWOL a few days after returning from P4X-932-C, a world orbiting a red giant star. While military police and SGC security teams attempt to track down the missing people on Earth, the PCs are asked to go to P4X-932-C [...]
Share by Peter E Murray Dateline 18 April 903, contact lost with Shiver Squad in Downtown Sector 176 with suspected loss of 6 lives. Shiver Squad were returning SLA equipment when contact lost. Squad of Operatives required to investigate, recover equipment and report back. SCL 10, contact Dept of Ebb, monitoring by Station Analysis. Consolidated [...]
Share by Peter E Murray Operatives required to investigate and report back. Deal with insurgents on premises and secure. SCL 9, contact Karm Dept, monitoring by Station Analysis. Consolidated bonus scheme 750c / Operative.
Share by Max Bantleman Date Line: Tuesday, 20th December, 901 SD. 5pm. The day the rain stopped. The screen hisses…. white noise…. meaningless static on every single channel in the WoP…. then after what seems like an eternity, the screen flickers to life….. a harshly lit interior, plain background, like a hospital room…. then the [...]
Share Strike Team Tango is an adventure designed to be run by a moderately experienced Games Master (GM) in order to introduce players who are both new to role-playing and/or new to the Shadowrun game. Play duration should be approximately 2 to 3 hours and it can thus be run as a demonstration game at [...]
Share Quickfire is an adventure for Shadowrun 4th Edition that has been designed to be run by a moderately experienced Games Master (GM) in order to introduce players who are both new to role-playing and / or new to the Shadowrun game. Play duration should be approximately 4 hours and it can thus be run [...]
Share New Horizon is an adventure designed to be run by a moderately experienced Games Master (GM) in order to introduce players who are both new to role-playing and/or new to the Shadowrun game. Play duration should be approximately 3 to 4 hours and it can thus be run as a demonstration game at conventions [...]
Share Descent into Shadows is an adventure designed to be run by a moderately experienced Games Master (GM) in order to introduce players who are both new to role-playing and / or new to the Shadowrun game. Play duration is variable and can be from 3 to 8 hours depending upon how the players decide [...]
Share It is 3 years after the attack by Smaug on the Lake Town ‘Esgaroth’. A ceremony of remembrance, and celebration of the new re-building, and racial unity, will take place this evening…