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Con-Quest Thanks

Postby SJE » 6:46pm on 15 Apr 12

Thank you to Darran, Dave et al for organising Conquest and to the GM's who ran games for me.

It was my first time at ConQuest, so Queenortart rolled up in a taxi from the station, we did find the Escher-like maze of the Assembly Rooms a little disorientating. Despite Darrans ubiquitious online advertising, I did hear from some people that there hadnt been much local advertising, which might explain how few games filled. Still I managed to play Dungeon World with Doug and another player and our Paladin/Ranger tag team had some fun. Then Pete A ran some Marvel Super Heroes for Elaine and 2 other players (didnt catch their name). It was good to see the system in action, but I thought it suffered too much from Heroquest Augment chasing - and the opposed rolls just took up too much time.

Good to catch up with some other UKRPers at the pub later as well.

Overall, I met my objective of trying some new games, and it was good to catch up with some familiar faces from Furnace way, but I thought the venue was a little confusing and hinky - plenty of space for the morning, but in the evening it got a little noisy and split up with the concert and town mayors thing. Still, minor stuff, the gaming was good and I picked up some things from the trade hall too.

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Re: ConQuest Thanks

Postby Evilgaz » 9:58pm on 15 Apr 12

Thanks to the organisers who did a sterling job and providing a cracking Bring & Buy stall on the side too!

Things seemed a little quieter this year, but there were still plenty of games on, which was good to see - especially a good variety. The main hall was busy, and will one side kept free of traders, there was a bit more air in the room while maintaining the hussle and bustle.

Morning slot I jumped in on Novalord's (now with added sleeves) The One Ring game to see how he was doing things and the fellowship easily defeated his puny creatures of Shadow... Obviously when I run it, I'm more Evil, but then I've had more practice... :D The Smart Party were all ready to buy special dice after that game, but they're not on sale yet so they'll just have to wait. Two sets of TOR were on the Bring & Buy and they sold right quick. Its one I think will work at a convention now I've got used to it, although the game requires some streamlining and you probably need a good run down of the anatomy of the character sheet to enable the players to get the most out of it.

We finished the slot early enough to grab a bite to eat and then get an hour demo of the 6d6 system. Isn't it great when you've got more than an hour in between slots at a convention? ;) Chris gave a well-polished demo of his game and I've a lot of respect for the game company feel he brings to conventions. Its something I've not really seen since the days of GenCon Loughborough, with White Wolf et al. To say its such a small operation and what his team bring to a convention, I think he's doing a great job. If there were another half dozen groups like this then the Trader's halls on the UK con scene would be really buzzing - I think this is the sort of thing that's been missing for a few years now. Although the Shootout version of the game didn't give me anything in particular I haven't already got (altogether now people "Savage it!"), I'd recommend trying a demo session out with the 6d6 posse if you want to try something different.

In the afternoon I ran Savage Earthdawn. The soft-launch pdf is getting a revamp at the minute based on fan feedback and errata, so I didn't go hardcore into all the ins and outs, but added the Adept Edges (which seemed to work okay), new Spells (which saw some effective use) and the as-was racial Edges. The session itself was a fairly standard con jaunt, with Earthdawn flavour over the top. The players decided part way through that the Theran Invasion could wait and they were off to try and slay a Horror - which they did. Just. The poor Windling died (twice), but aside from that I think everyone got into it and seemed to have a decent session.

Another good day out, could have used more stuff in the open areas so that it didn't quite feel so spread out, but I think part of that was down to less traders being around in these lean times, and the wargames and LARP folk not showing up this time. It'd be good to get them back for next time. With some of them and a couple more 6d6 style demo mobs, I reckon that'd fill things out nicely and provide more to do for drop-in gamers. I had a gig in Nottingham in the evening, so couldn't hang about for the after-show booze-up and just had time to go for food and have a debrief with Lemur and G2 before I departed for home.

Well done to all the contributors and good to see plenty of gamers getting their initiative on.

Gaz
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Re: ConQuest Thanks

Postby queenortart » 10:52am on 16 Apr 12

I had a splendid day out, despite getting up way too early.

Played two lots of Savage - Space 1889 in the morning in which the Empire was saved by tea, (MOSTLY) and then out into the Mangrove swamps in South Carolina in the afternoon to bitch slap Katherine Hepburn.

Saw lovely people, there was much hugging, and then put the world to rights with W00hoo on the way home.

Thanks all round.
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Re: ConQuest Thanks

Postby dr_mitch » 12:01pm on 16 Apr 12

Thanks from me too. A nice day of gaming was had and socialising down the pub.

The Good

  • Smooth and mostly invisible (to me) organisation- which is a good sign.

  • Age of Arthur went well. I'd had a run of slightly poor one-shots with my home group, and I feel this broke that run, though it was a little clunky in places. Actually, like other Age of Arthur one-shots I've run, it would have worked well as an opening game in a campaign- I would have liked to see how the oath to reclaim Londinium from the Saxons played out. The fall-out from some decisions at the end- most notably from the bard and the illegitimate prince would have been interesting too.

    It was also rather pleasant that four familiar faces had signed up to the game- Elaine and three people called Gray!

  • In the afternoon, I got to play Duty and Honour for the first time. It's an extremely player-driven game, which I like, and I rather enjoyed coming up with stuff for my character, Private "Yo Yo" Martins, who I decided was aiming to get promoted to corporal, but had been busted down from that rank twice in the past. We succeeded in the group mission to stop those stealing English supplies. However, my personal quest for promotion- getting beaten up while attempting to defend the regiment's honour, and a near disaster when breaking orders to attempt something heroic in the final battle- ended instead with poor Martins getting flogged (again).

    Put it this way, I rushed out to pick up a copy of Duty and Honour. Something to wheel out for my home group when I get the chance.

  • It was nice socialising down t'pub afterwards, and I had people (James and Paul Lawrence) to share the train journey back to Sheffield with, which made it go nice and quickly.

The Bad

  • Not much, actually. I confess, before signing up to Duty and Honour, I'd tried to sign up for a Dresden files game, but I was the only one. And nobody had signed up for the Starblazer Adventures game in the same room. Maybe something could be done to amalgamate such orphaned groups.

The Ugly


  • In the Age of Arthur game in the morning, my dice rolling was pretty bad- which led to the nickname "Dr. Minus". It all made things less challenging than they might have been for the players. Still, I suppose the opposite problem could have been worse.

  • When I got home I discovered a rip in the crotch of my trousers.

All in all, great stuff, and I plan to come again next year!
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Re: ConQuest Thanks

Postby 6d6fireball » 12:10pm on 16 Apr 12

Thanks to Darran et al for putting on the con and all their hard work. Also thanks to everyone who played in our games and thanks to Baz for saying nice things about us.
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Re: ConQuest Thanks

Postby zackspacks » 12:12pm on 16 Apr 12

Another great day out at ConQuest, and a BIG 'thank you' to Dave and Darran for organising this again, and for the volunteers who helped them.

Overall it seemed a bit quieter than previous years, well, in the main hall where I ran my games it was, this meant though, that it was a lot cooler than previously, which helped.

In the morning I ran my Savage Goblin Pirates game 'Fifteen Parrots On A Dead Mimic's Chest' which I enjoyed running, and thanks to Keary, MC Tony, James, Barry, Martyn, and the guy who's name I have now forgotten..oops. I also forgot the pirate hats, double oops. It has buoyed(!) me enough to write the sequel, as mentioned at the end, 'The Search For The Flintlock Of X-Calibre'

In the afternoon, more Savage, running my 'Monoliths & Moonshine' Realms Of Cthulhu game. Many thanks to Richard, James and Sue + plus three other people whose names I have now forgotten...triple oops. Major kudos to QoT for her portrayal of Vivien Leigh as 'Toots' Montague 8)

Good to meet up with a few folk from other cons too, glad to hear Mike's Red Sands went well, awesome pith helmet prop btw 8)

As the end of show party was at the pub near the train station, I decided to tag along with Steve(SJE), James and Paul(Dr Mitch ), and had a good laugh there, including meeting up with some other peeps from UKRPG, I had never met before: PanzerSi, Jez & Jonny Gray.

Ended up on the same train home with Dr Mitch & James B, so talking more RP ramblings,until they got off at Sheffield
Good times -cheers
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Re: ConQuest Thanks

Postby queenortart » 12:21pm on 16 Apr 12

Why thank you kind Sir :oops:

I did have a lovely time in the afternoon - right up my street. The only thing I was missing a chance to do was some dancing!

I really loved the Oscars in place of Bennies, as always your cool stuff really makes the whole game more sparkly!
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ConQuest Thanks

Postby Baz King » 1:39pm on 16 Apr 12

6d6fireball wrote:Thanks to Darran et al for putting on the con and all their hard work. Also thanks to everyone who played in our games and thanks to Baz for saying nice things about us.


Glad you enjoyed it. Think you probably meant Gaz though.
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Re: ConQuest Thanks

Postby Evilgaz » 2:50pm on 16 Apr 12

Baz King wrote:Glad you enjoyed it. Think you probably meant Gaz though.

If only I could get you take the flak instead of the thanks!

Its a sign that you should be at Con-Quest next year though.
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Re: ConQuest Thanks

Postby jonnygray » 3:59pm on 16 Apr 12

Echoing the many thanks to Darran and Dave. Not since The Proclaimers, have two gingers achieved so much!

It was definately quiet compared to the previous years, but overall my favourite con-quest so far.

In the morning I played Age of Arthur, ran by the ever enthusiastic Dr Mitch. I've never played with the fate system before, but have been wanting to give it a go for a while now. I thoroughly enjoyed the game and it's definately on 'the list'. I really dig dark ages settings, and this game rang with the sound of pattern welded swords and the thud of blood-stained, iron axe-heads! Awesome :D Dr Minus' poor dice rolling just added more fun, gore and beheading to my enjoyment of the game. I probably won't buy it, but only because Kaiserjez will, and then it'll end up on my shelf anyway. BOSH!

My afternoon slot was filled with an EvilGaz type shape :shock: In the Earthdawn, Savaged game.
I love Earthdawn...I love Savage Worlds....I kinda fancy Gaz....so this was always going to be a hit. The only thing that could have made this game better was a Jenga Tower :D The SW system definately goes with the ED setting. You can also see that Gaz is a big fan of ED, so this made the experience shine. Even my bro (KaiserJez) seemed to come round to the idea of SW. Apparantly there was a bit of fudging with character death near the end, but I wasn't bothered in the slightest. This game is going on my shelf!

Aftershow party was a relaxed affair at the Brunswick, with some old names but new faces being, SJE and Zackspack. Great to finally meet you guys. Definately going to have more pints with you in the future! Drinking carried on with Darran and his crew, DPM, Panzersi and me bro.

I had a great day and it's going to be hard to top it next year, but I'll give it a go.

Only downside was not realising Elaine was saying bye, when I was playing afternoon slot.....sorry! Big hugs :D
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ConQuest Thanks

Postby Baz King » 7:29pm on 16 Apr 12

Evilgaz wrote:
Baz King wrote:Glad you enjoyed it. Think you probably meant Gaz though.

If only I could get you take the flak instead of the thanks!

Its a sign that you should be at Con-Quest next year though.


You're welcome to the flak mate, besides which, you give me plenty of your own ;)
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Re: ConQuest Thanks

Postby Neil Gow » 10:56pm on 16 Apr 12

dr_mitch wrote:Put it this way, I rushed out to pick up a copy of Duty and Honour. Something to wheel out for my home group when I get the chance.


You know, I've had a really crap day - this is the first thing that has put a smile on my face. Thank you!

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Re: ConQuest Thanks

Postby dr_mitch » 11:10pm on 16 Apr 12

Neil Gow wrote:You know, I've had a really crap day - this is the first thing that has put a smile on my face. Thank you!

Neil


If it helps, another player at the table (I'm afraid I forget the name) also rushed off to buy a copy.
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Re: ConQuest Thanks

Postby thenovalord » 11:37pm on 16 Apr 12

Thanks all.

Got to see if The One RIng is a con game. Given we got through 7 or so scenes in 2.5 hours I have changed my mind and think it is! There is a lot of stuff on TOR character sheet and I need better way to introduce them....though once you use them there are all pretty easy bits of stuff. I think everyone picked up its theme pretty well and its always nice to run to a group containing a old hacks like EG and newer players like Gemma.....and making G-unit cry when he ancestral bow got shattered by my Ironcrowned Sorceror.....unfortunately it was my one bit of glory and the party overcame all other baddies and even outwitted Pie-Eating Haldir and his Golden Wood Chums

Will go away and think of how to improve running as a Con game. I kept wanting to give out Hope points for cool shizzle. I will makes players start with less in the future but give them out for good poetry, riddles and playing to LOTR cliches.

In the afternoon I played 6d6. At its most basic the cards-as-character sheet works splendidly for skills & flavour. With a group who where used to how it works I think it will be really fast and intense narrative game. The fact that you can make ~10,000 differing 4 card combos means it wont get stale. It plays like how I like to play D&H, and somewhat like my Que Dieu system. I didnt join in any fights with my PC (we was all vampires) as it didnt seem to fit, and combat seemed a bit brutal and not going first and being attacked twice looked like, in fact was, insta-death. One of my chums bought the mega set so i look forward to playing it again. I could easily use its system for a hack of many things. The 6d6 teams attitude is a shining beacon as Gaz mentions.

Was good to play in a nice relaxed setting and got to put faces to a few more UKRPI names. Couldnt come out to play in evening.

Again, thanks all.
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Re: ConQuest Thanks

Postby 6d6fireball » 9:38am on 17 Apr 12

Baz King wrote:Think you probably meant Gaz though.


Of course I do. I was just testing to see if anyone was paying to attention.

Thanks also to TheNovaLord for his kind words.
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