What we played this week, and what we enjoyed about it.

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What we played this week, and what we enjoyed about it.

Postby Rich Stokes » 10:48am on 08 Oct 09

The idea here is that we list what RPGs (or other games, if you fancy) you played this week, and what you enjoyed about them.

Over the last 7 days, I've played:

Space Hulk (2009 edition)

It was neat, partly because this is a good game and partly because of the nostalgia element. Victory was mine (as Marines), but only just. Highlights were:
A Benny Hill moment as the guy with the assault cannon ran away from a genestealer which was trying to out-flank him, then turned and mowed down 4 of the buggers
The Marine Sargent going "on-guard" with a shield and hammer, securing a corridor and giving the rest of the squad time to clear some other areas of stealers. The guy must have killed, like, 10 or 12 stealers. This usually involved the stealer running up to the marine, the marine yelling "Stop! Hammer Time!" and then pounding the crap out of said stealer.

D&D 4th Ed: Village of Holmlett

Ah, this is a crack. The characters have investigated a mysterious poisoning and then ran into a bunch of bugbears. The PCs are a hopeless bunch of misfits: a Welsh Shaman, a crazy cat-man archer, "Magical Trevor" travelling wizard, Titus, a living tree and Draxx, who's a perfectly honest human merchant who just happens to be really good at disguise (and isn't a changeling rogue at all, honest guv!). Character interactions are great fun with this group, and the adventure is a lot of fun as well. Combat's always a laugh in D&D 4th, and this game's no exception. And getting to play a rogue is fun. Stabby fun.
I also write a regular column here about roleplaying games and what we're really doing when we play them. It's kinda dry, but hopefully interesting to at least someone.
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Re: What we played this week, and what we enjoyed about it.

Postby thenovalord » 1:13pm on 08 Oct 09

I played Pathfinder for the first time.

My dwarf cleric of artifice and protection, seemd to have lots option, many non combat, and developed a nice number of charactery quirky things as he went along.

The mod was 'crypt of the everflame' and very good has it been thus far

Proper heroes; being proper heroic and nice to puppies and such.
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Re: What we played this week, and what we enjoyed about it.

Postby Snakebait » 4:01pm on 08 Oct 09

D&D 3.5.

Arriving back from killing a spider demi-god, weakened by poison and low on spells and healing, we were looking forward to some R&R. Instead we were ambushed by a little brain thing on legs who was responsible (or someone who looked like it) for sinking our ship a few levels ago, rolled some cracking Will saves for a change and managed eventually to beat the pulp out of it, all its minions and some blameless Dominated dwarves (whoops).

My subsequent discovery that my Captain is a walking corpse rather than having escaped the wreckage of the ship as I'd hoped was enjoyable OOC, I love having a personal motivation to do stuff.

Comic relief was provided by the rogue as usual, this week his attempts to rescue some Nixie children nearly got him branded a paedophile - and this was after he'd got his clothes back. And the party's ogre-sized Dark Helmet of telepathy is always good for cheap laughs along the way.
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Re: What we played this week, and what we enjoyed about it.

Postby ncmreynolds » 12:05am on 09 Oct 09

Savage Worlds, at PGC where Queenortart, Avatar and myself misbehaved terribly.

GM: The Unseelee lord gets off his horse
Me: Did he drink his milk?
Avatar: Your mind to my mind

You had to be there.
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Re: What we played this week, and what we enjoyed about it.

Postby w00hoo » 9:11am on 09 Oct 09

BtVS - blah blah angst blah see the snippets in the Actual Play thing if you're not bored to death with it already :-) . It was great.

Traveller - One of the players was ill and couldn't make it so we created Exhalted characters for the next game we're going to play (which is Exhalted fortunately) I'm still not sure I 'get' it or that the concept of playing larger than life wanna be gods really appeals to me, which is probably why I ended up creating a street urchin style thief (sorry, Night caste)... Enjoyed - hmm, it's going to be interesting to see how the GM (who was the player that missed the sessoin) actually manages to create a 'party' out of the characters we created I guess thinking about that was fun :-)
"I don't want to remember. But if I don't have the memories, nobody will, so I can't forget." - Samantha.
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Re: What we played this week, and what we enjoyed about it.

Postby queenortart » 9:42am on 09 Oct 09

ncmreynolds wrote:Savage Worlds, at PGC where Queenortart, Avatar and myself misbehaved terribly.

GM: The Unseelee lord gets off his horse
Me: Did he drink his milk?
Avatar: Your mind to my mind

You had to be there.


Ah twas a fine thing indeed. :) Chucking holy water in latex gloves, and squirting it out of soda syphons whilst Avatar's character spent the entire combat hid in a cupboard, tsch!
I shall be writing a strongly worded letter to the Times
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Re: What we played this week, and what we enjoyed about it.

Postby Avatar » 11:28am on 09 Oct 09

queenortart wrote:
ncmreynolds wrote:Savage Worlds, at PGC where Queenortart, Avatar and myself misbehaved terribly.

GM: The Unseelee lord gets off his horse
Me: Did he drink his milk?
Avatar: Your mind to my mind

You had to be there.


Ah twas a fine thing indeed. :) Chucking holy water in latex gloves, and squirting it out of soda syphons whilst Avatar's character spent the entire combat hid in a cupboard, tsch!


A cupboard that I was prepared to defend to death I'll have you know! :wink:
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Re: What we played this week, and what we enjoyed about it.

Postby w00hoo » 10:39am on 14 Oct 09

Don't Rest Your Head filler game.

Erm, Drew does a good teenage kid persona and we worked out likely dates for doing more Hunter. We did a lot of catching up OOC. The pizza was quite nice and there was some left over for breakfast...
"I don't want to remember. But if I don't have the memories, nobody will, so I can't forget." - Samantha.
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Re: What we played this week, and what we enjoyed about it.

Postby thenovalord » 2:51pm on 14 Oct 09

This a weekly thing now?

sat GMed my LOTR/Savage/CODA hybrid to great success.
sat played a D&D mod set in Golarion world and it was v good/tense
sunday had about 5 games with of Dominion with da wife n offsprings
tues played a PF mod, and continue to be impressed with both setting and system thus far
thursday this week...playing some rpg, not sure yet, at co-workers

Im John and I like to game.
After the spring, comes the fall.
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Re: What we played this week, and what we enjoyed about it.

Postby w00hoo » 3:08pm on 14 Oct 09

thenovalord wrote:This a weekly thing now?


Thought it might be a nice way to show who is out there playing and what. If nothing else it might show the degree to which we're a hippy fest commune/true blue trad collective...

Also the idea of keeping it positive is nice and novel for me :-)
"I don't want to remember. But if I don't have the memories, nobody will, so I can't forget." - Samantha.
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Re: What we played this week, and what we enjoyed about it.

Postby ncmreynolds » 11:29pm on 14 Oct 09

Tonight a comedy gondola chase in A|State, which probably wasn't really in keeping with the dark dystopic motif the game is supposed to have. So when we caught up with them, our elderly Flowghost let them have it with an autoshotgun and Vic the mockney Jake finished off the floundering survivor with a knife.

This was of course after the usual round of irrelevant off topic discussion, which this week included tabasco enemas and Alastair Crowleys observations on eating faeces. Again. Then Avatar did a heroically pungent dump, a veritable house clearer, which essentially ended all chance of further play.

Tuesday night is gutter night.
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Re: What we played this week, and what we enjoyed about it.

Postby Avatar » 12:08am on 15 Oct 09

ncmreynolds wrote:. Then Avatar did a heroically pungent dump, a veritable house clearer, which essentially ended all chance of further play.



That, and the fact that it was time to go home!
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Re: What we played this week, and what we enjoyed about it.

Postby w00hoo » 9:20am on 15 Oct 09

Avatar wrote:
ncmreynolds wrote:. Then Avatar did a heroically pungent dump, a veritable house clearer, which essentially ended all chance of further play.



That, and the fact that it was time to go home!


Why, on reading this, do I automatically assume that this wasn't your house?
"I don't want to remember. But if I don't have the memories, nobody will, so I can't forget." - Samantha.
w00hoo
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Location: Maidstone - Kent
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Playing: Pendragon, The Quiet Year (PBF), TOR (G+)
Running: DitV, Supernatural, BtVS
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Re: What we played this week, and what we enjoyed about it.

Postby Evilgaz » 12:25pm on 15 Oct 09

Played a game of Dying Earth, which I've discussed elsewhere...

Hot War was ace. I'm not convinced by the hippy Open game where everyone know's what's going on in player terms, just the characters don't. Pah! Glad I voted for the Closed option, much more satisfying. I'm going to take that engine to Cthulhu Town to see what happens. Might even go so far as pitching it as a weekly game to my crew in the next round of voting. As someone pointed out at Furnace, its a very British game. Only problem I can see is that it relies really on some conflict between players really and at least one of my dudes wants a nice happy, everyone on the same side kind of vibe to his games.

Ran Lot5R earlier in the week and despite challenging personal circumstances, and Furance burn out, managed to get the plot moving. Mid point of the 6 week campaign and the players are definitely starting to get ideas about what's going on and making plans of thier own, with several leads to follow. Obviously after all this set up, it'll be TPK next week, but for now, I'm enjoying seeing it develop.
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Re: What we played this week, and what we enjoyed about it.

Postby Avatar » 1:03pm on 15 Oct 09

w00hoo wrote:
Avatar wrote:
ncmreynolds wrote:. Then Avatar did a heroically pungent dump, a veritable house clearer, which essentially ended all chance of further play.



That, and the fact that it was time to go home!


Why, on reading this, do I automatically assume that this wasn't your house?


:lol:
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