Posts Tagged ‘Shadowrun’

Strike Team Tango

dpmcalister
Downloads on 23 February 2008

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Strike Team Tango is an adventure designed to be run by a moderately experienced Games Master (GM) in order to introduce players who are both new to role-playing and / or new to the Shadowrun game. Play duration should be approximately 2 to 3 hours and it can thus be run as a demonstration game at conventions and other events.

Strike Team Tango

Quickfire

dpmcalister
Downloads on 23 February 2008

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Quickfire is an adventure for Shadowrun 4th Edition that has been designed to be run by a moderately experienced Games Master (GM) in order to introduce players who are both new to role-playing and / or new to the Shadowrun game. Play duration should be approximately 4 hours and it can thus be run as a demonstration game at conventions and other events.

Quickfire

New Horizon

dpmcalister
Downloads on 23 February 2008

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New Horizon is an adventure designed to be run by a moderately experienced Games Master (GM) in order to introduce players who are both new to role-playing and / or new to the Shadowrun game. Play duration should be approximately 3 to 4 hours and it can thus be run as a demonstration game at conventions and other events. Unlike most Shadowrun adventures this takes on more of a horror theme, as it concerns some of the worst new phenomenon encountered during the Year of the Comet.

New Horizon

Descent into Shadows

dpmcalister
Downloads on 23 February 2008

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Descent into Shadows is an adventure designed to be run by a moderately experienced Games Master (GM) in order to introduce players who are both new to role-playing and / or new to the Shadowrun game.

Play duration is variable and can be from 3 to 8 hours depending upon how the players decide to play things. This adventure can be run as a demonstration game at conventions and other events, however if the adventure looks to be going to over run the normal 4 hour slot, the later scenarios can be omitted and the action wrapped up earlier.

Descent into Shadows