[Broken Tower] VANGUARD RPG ‘Varmisk Fallen’ Core Rules

By on 26 August 2015
[Broken Tower] VANGUARD RPG 'Varmisk Fallen' Core Rules Broken Tower

Welcome to VANGUARD Varmisk Fallen

This rpg of sci-fi high adventure is designed for young and new players and experienced players alike.

With rules that can adapt and grow with the experience of the players, VANGUARD is great as a RPG introduction or, the game on which to build an in-depth space opera campaign of epic proportions.

These core rules cover:

  • Character generation (6 unique species, 16 vocations, pages of talents, assets and cool gear)
  • Core rules (task resolution, combat, damage and what happens if you get spaced)
  • Droids (use a template or make your own)
  • Vehicles (with pages of standard vehicles in the VANGUARD galaxy just waiting to be tailored to suit your character’s needs)
  • Hacking (easy to learn, fast to play, rules for hacking anything; data nodes, droids, security doors – you name it)
  • Esperence abilities (master the power of the universe itself through your mind and will. Melt metal with a thought, influence another’s thoughts and emotions, protect yourself and your friends with the power of the elements and even command technology without any tech know-how!
  • The Varmisk Fallen galaxy, a ready to play galaxy, just waiting to be explored by your intrepid adventurers – and a galaxy wide alien threat to keep them on their toes!

All this and more in a full colour 128 page book, packed with sci-fi awesomeness.

So what are you waiting for? Grab your power-armour, your laser carbine and your trusty 2Do droid and take the adventure to the stars and beyond.

You can buy this product from DriveThruRPG/RPGNow.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He blogs at dave.mcalister.org.uk.

Leave a Reply

Your email address will not be published. Required fields are marked *

Why ask?

%d bloggers like this:

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.