[DramaScape] Bowling Lounge

By on 1 August 2016
[DramaScape] Bowling Lounge DramaScape

This is a 20 x 48 inch, Battlemap of a Bowling Lounge, it has Hex, Square and No Overlays, it also includes the VTT files for online play.

“We didn’t join this bowling league to lose! “
—Super Villain alter ego

Bowling Lounge is a single level interior map of a twelve lane bowling alley with a bar/lounge area.

Bowling Lounge is intended for use in modern games.

Adventure hook for use with this map

Bowling for Villains: The super heroes as their secret identities have joined a bowling league for leisure. They’ve made a pact to not use their super powers while in the league.

Some of their super villain nemeses have also unknown to the super heroes joined the bowling league as their secret identities. Unfortunately for the heroes, the super villains have made no such pact to not use their powers and start the match by cheating using their powers to influence their bowling success (such as using super strength to toss the ball at faster velocities to result in more strikes, telekinesis to move the ball, knock over pins that would normally be part of a spare, etc.).

Now the super heroes need to make a choice. Do they lose gracefully to the cheating villains? Do they break their pact and use their powers to make it even?

After the match, the super heroes and super villains change out of their bowling clothes. The super villains change into their super villain costumes. They threaten the bowling lounge employees and demand the cash from the cash register. The super heroes may have changed into their street clothes for their secret identities and have to go back to get their super hero costumes.

When the super heroes get out of the changing room it’s time to stop the super villains from stealing the cash at the bowling lounge (and perhaps get revenge on them for cheating at bowling). Bowling balls can be used as throwing weapons and bowling pins can be used as makeshift clubs. The super heroes may want to limit collateral damage but the super villains don’t care at all about damage to the property.

You can buy this product from DriveThruRPG/RPGNow.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He blogs at dave.mcalister.org.uk.

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