[DramaScape] Shattered Vista

By on 16 June 2016
[DramaScape] Shattered Vista DramaScape

This is a 40 x 40 inch, Battlemap of  Shattered Vista , it has Hex, Square and No Overlays, it also includes the VTT files for online play.

“Those that lived above lost this place long ago. But now they have returned to take it back. They won’t regain this place without a fight. “
—Voleman Leader

Shattered Vista is a single level exterior map of a mostly intact mansion covered with overgrowth in the north. A crack in the earth bisects the map and has since filled with water. The courtyard has a building that was leveled by the quake.

Shattered Vista is intended for use in a post-post-apocalyptic game (one where a disaster has occurred and the land has started to recover). It can also be used in modern games as the location of a past earthquake or even a lost world type of scenario beneath the surface of the world.

Temple of the Volemen: The volemen prayed to their Earth God for a new temple. The god answered as a massive earthquake swallowed up a building from the world above and sent it underground. In reverence to their god, the volemen put phosphorescent moss in the chamber and diverted an underground river to go through the crack in the earth in the middle of the temple square. Soon plant life flourished and grew over the stone courtyard, the flattened building, and the still standing Volemen Temple to their Earth God.

The player characters are mutant or human survivors from the world above. A sudden quake or sinkhole sucks them below the surface. The volemen rush to the temple to defend it against the invaders. A twist on this could be the player characters are the volemen instead when their home is suddenly invaded by mutants or men.

You can buy this product from DriveThruRPG/RPGNow.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He blogs at dave.mcalister.org.uk.

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