[DramaScape] The Lair

By on 19 August 2016
[DramaScape] The Lair DramaScape

This is a 30 x 32inch, Battlemap of a Secret Lair, it has Hex, Square and No Overlays, it also includes the VTT files for online play.

“How did they find my secret lair? I’ve gotta fight my way to my escape submarine. “
—Subtorpid’s internal monologue

The Lair is a single level interior map of a secret lair built into a rocky mountain or cave with underground water from a body of water or even a sewer. The Lair has three major rooms, a large platform for a vehicle, an office, and a bedroom.

The Lair is intended for use in modern, supers, spies, or near-future science fiction games.

Adventure hook for use with this map

Assault on the Lair of Subtorpid: Subtorpid’s tale is a tragic one. One he was known as promising nuclear physicist Eugene Shermack. A failed experiment irradiated him with alpha, beta, and gamma rays. Unfortunately for Eugene, he mutated, becoming dependent on the radiation emitted by radioactive isotopes to function. Without regular exposure to radiation his metabolism slows to a crawl and he is nearly sloth-like.

Being able to absorb radioactive energy that most humans would die from due to exposure has made him an invaluable scientist for furthering nuclear research. He is paid well for the research work. He has spent this wealth to build a secret lair that he uses to try and find a cure for his disease and a submarine that he uses to patrol the bay as his super hero alter-ego during the night.

When his nemesis, the Red Ember, a Russian super villain focusing on fire, and his henchmen attack his secret lair, the Subtorpid must escape and find other super heroes to help him reclaim his lair before it is too late and everyone knows Eugene’s secrets.

Player characters can play as either Red Ember and his henchmen assaulting the lair or the Subtorpid and his super hero allies.

You can buy this product from DriveThruRPG/RPGNow.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He blogs at dave.mcalister.org.uk.

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