[Imaginary Empire] Death of Legends

By on 23 October 2015
[Imaginary Empire] Death of Legends Imaginary Empire

Death of Legends is a dark-fantasy roleplaying game that tells the story of epic deeds against great odds.

Each player takes the role of a legendary hero, forges their path to greatness, then determines the fate of the Free Territories in a climactic struggle against a relentless, malevolent, Enemy.

Twenty years have passed since the Enemy was defeated and its armies vanquished.

Twenty years since a small group of heroes rose from obscurity to become the stuff of legends, turning the tide of battle.

Twenty long years of peace and prosperity.

But now there are rumours that the Enemy has returned.

War is coming an nobody knows who can be trusted.

This is the story of the last great war against the Enemy.

This is the story of the Death of Legends.


The City of PolarityDeath of Legends uses simple dice mechanics to allow players to construct a rich backstory for their characters, charting their path to legendary status.

As the last war rages players narrate scenes detailing the great battles, influencing the outcome though the heroism of their characters, and tracking the progress of the war on a bespoke fantasy map.

In the Legends darkest hour a weapon of great power is found capable of destroying the Enemy, and the characters must decide which of their number can be trusted to resist the Lure of the Enemy.

This is a complete game for 3-6 players (there is no GM), completed within a single-session of play.

Death of Legends is available as a free PDF.

You can buy this product from DriveThruRPG/RPGNow.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He blogs at dave.mcalister.org.uk.

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