Soul's Calling Design Log 26 Aug 12

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Omnifray:- fantasy roleplay in the mysterious Enshrouded Lands, "a thousand worlds in one", where magic bubbles away beneath the surface, beyond the ken of the common folk, with a unique, detailed, highly flexible rules system

Soul's Calling Design Log 26 Aug 12

Postby Omnifray » 7:58pm on 26 Aug 12

So we had a muck-about playtest of the new initiative system, just three of us and four characters for a couple of quick fights.

I think it went well. The system handled smoothly. It wasn't too fiddly or slow. I think overall we preferred it to the previous system.

We had a two-year-old and a dog in the room too, both helping with the playtest (mainly the two-year-old), and the fact that all the fiddly bits survived contact with a two-year-old is probably a good sign...
Looking for playtesters for the Implodarc Tabletop RPG. If you'd like to playtest it and post public feedback or an AP thread, ask me for the private link to download it, or I can e-mail it to you. At least compared to my usual stuff, it's meant to be simple and quick to play with quick CharGen.
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