BLUEHOLME™ Journeymanne Rules Kickstarter

By on 6 April 2017
BLUEHOLME™ Journeymanne Rules Michael Thomas

Back in the beginning of 2013, Dreamscape Design launched a little retroclone intended to faithfully model the “Holmes” edition of the worlds best-known role-playing game. The BLUEHOLME™ Prentice Rules, like the original Holmes Basic book, only covered character levels 1 through 3.

The stand-alone BLUEHOLME™ Journeymanne Rules go much further than that.

  • Character levels 1 through 20
  • Over 230 spells for clerics and magic-users
  • Over 120 creatures, including may sub-types
  • Over 250 magic items
  • Rules for combining character classes
  • Rules for playing any species in the creature chapter
  • Rules for adventuring in the Wilderness and in the Realm
  • 115 pages in 8.5″ x 11″ format

The Journeymanne Rules are more just than an accurate rendition of “Holmes” edition game-play, they draw from a wide range of sources to more closely model the eclectic and unique approach to the game promoted by Dr J. Eric Holmes himself. In BLUEHOLME™, anything goes – but the dice never lie!

What’s this Kickstarter about?

I’m glad you asked! This Kickstarter campaign has only one goal – to fund excellent quality interior artwork for the Journeymanne Rules. Stretch goals mean more art, until there are no empty spaces left. That’s it – the text has been written, the layout is ready. Once the campaign ends the only thing you’re waiting for is the artists to do their thing.

You can already see the outstanding cover art produced by Jean-Francois Beaulieu in the video – his art was commissioned up front, because I believe a creator should have enough faith in his project to invest in it himself. A bevy (is that a proper collective term?) of artists has been lined up to grace the interior pages from cover to cover. In no particular order (click on their names to see more of their amazing work):


About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar “Living” campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave’s first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft).

Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at and runs a D&D 5e SRD website at

One Comment

  1. Michael Thomas

    6 April 2017 at 11:58 pm

    Thanks for boosting the signal, Dave!

Leave a Reply

Your email address will not be published. Required fields are marked *

Why ask?

%d bloggers like this: