Book 1: Mercenary Second Edition

By on 1 June 2014

In the universes of Traveller there are countless souls sailing across the sea of stars in search of fame, fortune and perhaps some deeper meaning to it all. Some are looking for the answer to the eternal questions of their civilisation, others simply want to get away from it all and find something better in the void. Anything can happen in the stretches of emptiness between worlds, and sometimes this can mean trouble. For the unprepared, this is often fatal. If someone cannot protect themselves from the dangers of the universe, there are always others who will – for a price.

This all new edition of Book 1: Mercenary provides a great many rules and revisions suitable for all ground-based combat in any Traveller campaign. With this book, you will be able to;

  • Recruit squads, platoons, companies and entire armies from across the stars to create your own force of mercenaries.
  • Engage in massed battles between these forces using a new system that is just as quick as combat between individual characters!
  • Take your character through university and higher education before embarking on a career.
  • Wield the all new Destructive weaponry to annihilate any foe you meet on the battlefield, while using forward observers to rain artillery and orbital fire down upon them.
  • Use the all new ticket system to pick up mercenary contracts and earn massive amounts of Credits.
  • Build strongholds, fortresses and bunker complexes, and then engage in sieges and assaults to destroy them.
  • Learn the secrets of bulk-buying huge amounts of weapons at a discount, and pick up some new vehicles designed specifically for mercenaries along the way.
  • Apply the new gun combat skills and revisions to your games for a greatly enhanced battle experience.

You can buy this product from DriveThruRPG/RPGNow.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He blogs at dave.mcalister.org.uk.

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