[Burger Games] STALKER – The SciFi Roleplaying Game

By on 24 October 2016
[Burger Games] STALKER - The SciFi Roleplaying Game

In memoriam: Boris Strugatsky (1933-2012)

In the Zones, the laws of nature have gone insane. Deadly anomalies defy logic and reason. Monsters roam the streets of dead cities and the bones of the fallen crack beneath your feet. No one knows what really happened, nor do they really care. The World wants the Zones closed off, walled in and forgotten. The governments were only too happy to oblige and gave them away to the Institute.

The Institute answers to no one.

The borderlands between our world and the Zones are now lawless frontiers where the Institute wields absolute power. Zone refugees are hunted like animals. Scientists experiment on human captives. Criminal activity of every kind flourishes in the shadow of the border, well and truly beyond the reach of law.

Even in the Zones, there are things that people want. Things that promise the impossible; infinite energy, the cure for all ailments, or the power to rewrite fate. Leaders, businessmen and generals would kill to get their hands on them, or to keep from the hands of others. Which is why you are here. Looter. Criminal. Stalker.

If you come back with swag – it’s a miracle

If you come back alive – it’s a success

If the patrol bullets miss you – it’s luck

And as for anything else – that’s fate

Stalker – the SciFi Roleplaying Game is the one and only true “Stalker” roleplaying game, based on the novel Roadside Picnic by Arkady and Boris Strugatsky but brought to the modern times and modern audiences. The Finnish-language original was released in 2008 to rave reviews. The leading daily newspaper named it as one of the top culture events of the year. Years of insistence by hardcore fans lead to it being translated into English and now here we are.

STALKER RPG is published with the permission and license from Boris Strugatsky, who will also be receiving royalties for every copy sold. This makes it the only official “Stalker” roleplaying game out there and your support to a literary genius is highly appreciated.

STALKER RPG uses an innovative diceless game system called FLOW that emphasizes player participation, role immersion and the use of rules as a catalyst to great roleplaying moments. You can find us at www.facebook.com/StalkerRPG

NEW: Read the fantastic review at RPG.Net
NEW: Get your print copy of STALKER RPG from Lulu.com

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar “Living” campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave’s first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft).

Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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