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[Cakebread & Walton] Dark Streets 2nd Edition – Core Rulebook
The Adventures of the Bow Street Runners in their Struggle against the Minions of the Cthulhu Mythos
London, 1749: A city of vice, crime and misery. Gangs of ruffians rule the streets, unopposed. Brothels proliferate. Child-beggars starve in filthy gutters. Corrupt night-watchmen and thief-takers turn a blind eye to wrong-doing. And dark creatures lurk in back alleys, called from beyond by the desperate with nothing left to lose.
But there is a new force on the streets of London; for the author and magistrate Henry Fielding has teamed up with his brother John to form the city’s first police force – the Bow Street Runners. The Fieldings have persuaded parliament to fund their crime-fighting endeavour, but they know that there is something behind the vice – for John Fielding’s blind eyes can see things that others cannot – things that man was not meant to know.
Dark Streets is stand-alone role-playing game in which players take on the roles of officers in London’s first, desperately small, police force, investigating the dark secrets behind the sordid crimes of eighteenth century London. A mixture of authentic history and the cosmic horror of H.P. Lovecraft, using the Renaissance D100 system, Dark Streets comes to you from the UK Games Expo Award-winning authors of Abney Park’s Airship Pirates, Clockwork & Chivalry, Pirates & Dragons and the OneDice series.
And look out for Gin & Hellfire, a book of adventures for the Dark Streets system.
“It’s a great premise, but it’s in the execution that Dark Streets goes from being just a great idea to a truly magnificent product.” – RPG Pundit