[DramaScape] Cabin in the Hinterlands

By on 2 July 2017
[DramaScape] Cabin in the Hinterlands DramaScape

This Product is a 48 x 30 inch, full color battlemap of a Cabin in a Winter wood.

The Product comes with Square, Hex and No Overlay and the Virtual Tabletop Map (VTT).

“Our plowskiffs keep the river here clear of ice by shattering it and moving it to the shore. Shovel a path up to the cabin but do not shovel in its shadow. All of this is a courtesy to the ice witch and costs Skifjord a small fortune. But gold spends until it is gone; a witch’s curse is forever. Do not forget, the witch considers it a trespass to touch the shadow of her house.”—Shovel Crew Foreman

 Cabin in the Hinterlands is a single level exterior map of a cabin on top of a sparsely forested hill with a path descending down the hill. At the bottom of the hill there is a forked lowland path that leads to the northeast corner in one direction and southeast across a bridge spanning a narrow stream in the other direction. The path follows the river on the other side of the bridge towards the south center of the map.

Cabin in the Hinterlands is intended for use in fantasy or horror games.

Adventure hook for use with this map:

The Cabin’s Shadow: A shovel crew member has recently gone missing. The shovel crew’s family members plead for help on the streets of the nearby port of Skifjord. The people of the port ignore the family and go about their business.

The player characters may get involved by answering the pleas of the family members who tell them about the area where he went missing or by wandering into the hinterlands unprepared and start to freeze to death. The cabin represents a warm shelter. The cabin also is odd in that there is no snow on the roof, meaning it must be very warm inside. The roads and river being plowed are also odd for a hinterland with a mere single building.

You can buy this product from DriveThruRPG/RPGNow.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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