[DramaScape] Canal Side

By on 17 September 2014

This Product is a 48 x 30 inch, full color battlemap of a Canal Side.

The Product comes with the Square, Hex and No Overlay versions and the Virtual Tabletop Maps (VTT).

“They are after the ship! Protect the horses and ropes and keep the ship moving till it can get to the other side of the canal!”

Canal Side is a single exterior map of a central canal with two bridges crossing it and a series of stairs on each side of the canal act as towpaths for horses to pull ships with ropes and dockworkers to move goods onto or off of ships. The north and south edges of the map have the buildings near the docks and archways leading further into town.

Canal Side is intended for use in fantasy or modern games. Canal Side could represent a canal going through a town, or could be representative section of an entire city built on water such as Venice or Amsterdam.

Adventure Hook For Use With This Map

Canal-way Robbery: The group has been hired to protect a group of horses pulling a ship with ropes. It has been smooth sailing up to now. As the group approaches a canal lock in town they are ambushed by thieves.

The thieves are well organized. Their men on horseback are excellent riders and grapplers. They rush the horses and their attendants, trying to wrest control of the rope and the horse from their attendant. Other men on horseback are lancers and swordsmen who charge the group and attempt to keep them at bay while their fellow thieves do their work. Their men on foot are strong and tough, four of them lifting a massive plank they intend to use to board the ship once they have enough control of it to drag it to shore. Other men are in control of horse drawn wagons that they intend to load with the ship’s contents. Can the group defeat the cavalrymen and stop the thieves from boarding the ship and stealing its cargo?

You can buy this product from DriveThruRPG/RPGNow.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He blogs at dave.mcalister.org.uk.

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