[DramaScape] Lake Prison

By on 12 July 2017
[DramaScape] Lake Prison DramaScape

This Product is a 40 x 40 inch, full color battlemap of a Prison surrounded by water.

The Product comes with Square, Hex and No Overlay and the Virtual Tabletop Map (VTT).

“The lake prison is impregnable. The lake serves as a natural moat keeping ground forces at bay and a prisoner must be able to swim to get away provided they can bypass the portcullis or climb down the tower walls. The drawbridge is only deployed when we get new prisoners or supplies and otherwise completely removed to prevent even a thought of escape. Your special prisoners will get all the special treatment they deserve away from prying eyes here, sire.”—Lake Prison Warden

 Lake Prison is a single level exterior map of a lake with an island in the middle. The island has a prison on it with an interior map of two areas, a courtyard and a prison cell room.

Lake Prison is intended for use in fantasy or horror games.

Adventure hook for use with this map:

Rescue of a Friend: A friend of the group has been taken to the Lake Prison possibly upon false charges after he offended the king. Word on the streets is that no one escapes the Lake Prison unless they die. The place is defended by a natural lake that serves as a moat, high stone walls and four towers, a portcullis gate, and prison guards armed with bows (or crossbows). The only time it is easier to access is when the drawbridge is deployed and the portcullis is raised when a new prisoner or supplies arrive. Even this event only makes it slightly easier to break into the prison. From here it is up to the player characters to figure a way into the prison to free their friend and how to escape.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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