[DramaScape] Mayan Temple

By on 10 September 2017
[DramaScape] Mayan Temple DramaScape

This Product is a 40 x 40 inch, full color battlemap of a Mayan Temple.

The Product comes with Square, Hex and No Overlay and the Virtual Tabletop Map (VTT).

“Kinich Ahau demands a sacrifice. We offer this girl to you!”—Mayan Priest of Kinich Ahau

[Crowd murmurs disapproval for the chosen sacrifice.]

“Silence! A sacrifice must be made now. We do not have time to capture an enemy to sacrifice. It must be one of us.” —Mayan Priest of Kinich Aha

This Mayan Temple was built inside a natural cave formation in a jungle. Ivy and vines have grown over the stone and temple walls partially obscuring parts of the temple. The temple floor has been submerged in swampy or muddy terrain with only elevated sections of the temple remaining relatively dry. There is a raised dais with a golden statue (or throne) on top in the north. There is a stucco wheel at the bottom of the dais with Maya script carved into it in the center of the map. There are two stelae to the west and east of the stucco wheel. There are two flooded rooms in the southwest and southeast corners of the map.

Mayan Temple is intended for use in fantasy games, horror games, or modern pulp games as an archaeological site.

Adventure hook for use with this map:

The Last Sacrifice: After a young girl was sacrificed, Kinich Ahau was displeased. It was said that the sun god descended from the sky smashing into the earth with such ferocity that the earth shook. The temple was buried. None who watched the sacrifice would ever see the sun again. During his wrath, the Night Sun reigned over the sky during the day. After his wrath waned, Kinich Ahau returned to the sky.

The temple has been buried underground in the jungle since then, awaiting discovery by explorers or archaeologists…

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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