Dungeons & Dragons Basic Rules Released

By on 3 July 2014

Wizards of the Coast have released the Basic Rules for the new version of Dungeons & Dragons tonight. Head across to their website and download them for free now: www.wizards.com/dnd/Article.aspx?x=dnd/basicrules.

The Basic Rules document is divided into three parts.

Part 1 is about creating a character, providing the rules and guidance you need to make the character you’ll play in the game. It includes information on the various races, classes, backgrounds, equipment, and other customization options that you can choose from. Many of the rules in part 1 rely on material in parts 2 and 3.

Part 2 details the rules of how to play the game, beyond the basics described in this introduction. That part covers the kinds of die rolls you make to determine success or failure at the tasks your character attempts, and describes the three broad categories of activity in the game: exploration, interaction, and combat.

Part 3 is all about magic. It covers the nature of magic in the worlds of D&D, the rules for spellcasting, and a selection of typical spells available to magic-using characters (and monsters) in the game.

Starter Set for Dungeons & Dragons

While these are the Basic Rules for the game, also look for the D&D Starter Set to officially hit shelves July 15th (or today at select hobby stores)—and which further includes a 64-page adventure book with everything the Dungeon Master needs to get started (The Lost Mine of Phandelver, previewed in their recent Livestream game, along with a 32-page rulebook for playing characters level 1–5, 5 pre-generated characters each with a character sheet and supporting reference material, and 6 dice).

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He blogs at dave.mcalister.org.uk.

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