[Ennead Games] Dungeon Feature Volume 6: Fountains

By on 11 September 2017
[Ennead Games] Dungeon Feature Volume 6: Fountains Ennead Games

Whilst exploring a dungeon or other building, such as a castle complex or mansion, you can find many things, such as doors, artwork, furniture and much more.

The dungeon feature series covers what you would find as you explore, each volume focusing on something different. This volume features fountains, pieces of architecture which pour water into a basin or jets it into the air to supply drinking water and/or for a decorative or dramatic effect.

Inside this volume of Dungeon Features, you’ll find…

  • Several aspects that help you to design a fountain, such as condition, primary material and more
  • What type of liquid can be found in the fountain? This uses d20 table for quick use and a d100 for expanded options
  • A d100 table that covers the various effects of the liquid in the fountain
  • A d100 table for the quirks or features the fountain and the area around it

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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