[Ennead Games] Spell Options 5: Acid Arrow

By on 15 May 2017
[Ennead Games] Spell Options 5: Acid Arrow Ennead Games

For many a seasoned adventurer and explorer, magic can become, whilst still a useful tool, boring. You know what a certain spell is effective for, or how potent you need to be to use the spell found on a scroll.

The Spell Options series is a way of tweaking existing spells without using feats. You can change the colour, make the spell weaker and thus easier to cast or make them more powerful but unstable.

Each volume of the Spell Options series gives you ways of tweaking spells to make them more varied. This edition focuses on Acid Arrow, a simple, low level, yet a rather effective spell.

Inside you’ll find:-

Basic and simple core rules or tweaking spells
Optional rules for when you want to use this system, but feel it is a bit overpowered
The Spell Options system tweaks spell, but at a cost in spell levels. Assuming you know the spell in the first place you can then customise it in one of three ways: Cosmetic, Beneficial, and Penalties.

Cosmetic Changes change the way a spell looks. These options do not cost SL(spell levels).
Benefits increase the potency of the spell in some way but make it harder to cast.
Penalties reduce the potency of the spell in some way but make it easier or less draining to cast.
These can be combined in various ways to turn an “ordinary” spell into something that makes your opponent go “Wait..just what spell is it they are casting?”

Modify the spell in various ways, such as…

  • Make the spell crackle as it flies
  • Give it a minor cold tinge – it does no extra damage but may concern the target
  • Give it a trail or after image as it flies to the target
  • Change the colouration
  • Increase the range
  • More resistant to neutralisation
  • Slower to cast
  • Weaker Acid

and more!

You can buy this product from DriveThruRPG/RPGNow.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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