[Ennead Games] Spell Options 7: Blade Barrier

By on 4 September 2017
[Ennead Games] Spell Options 7: Blade Barrier Ennead Games

For many a seasoned adventurer and explorer, magic can become, whilst still a useful tool, boring. You know what a certain spell is effective for, or how potent you need to be to use the spell found on a scroll.

The Spell Options series is a way of tweaking existing spells without using feats. You can change the colour, make the spell weaker and thus easier to cast or make them more powerful but unstable.

This volume focuses on Blade Barrier, a mid- range spell that can harm any who try to pass through it.

Inside you’ll find:-

  • Basic and simple core rules or tweaking spells
  • Optional rules for when you want to use this system, but feel it is a bit overpowered

The Spell Options system tweaks your spells, but at a cost in spell levels. Assuming you know the spell in the first place you can then customise it in one of three ways: Cosmetic, Beneficial, and Penalties.

  • Cosmetic Changes change the way a spell looks. These options do not cost SL(spell levels).
  • Benefits increase the potency of the spell in some way but make it harder to cast.
  • Penalties reduce the potency of the spell in some way but make it easier or less draining to cast.

These can be combined in various ways to turn an “ordinary” spell into something that makes your opponent go “Wait..just what spell is it they are casting?”

Example options include…

  • Cosmetic – Blade type : Changes what blade type the barrier is made from
  • Benefit – Bleed : Those who pass through suffer minor bleeding damage
  • Penalty – Tiny Gaps : Tiny creatures can pass through unharmed

and more!

You can buy this product from DriveThruRPG/RPGNow.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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