Fragged Empire Kickstarter

By on 3 July 2014

Betrayed by your creators, you are a genetically engineered remnant emerging from the ruin of genocidal war…

All four of Rachel’s ears twitched with nervous energy as she & Maximus searched the Nephilim gene lab. They’d been hired to steal data, but the bloody dissection tables & the occasional vat filled with murky liquid hadn’t been part of the job description.

Out of morbid curiosity, Rachel turned her gun-mounted flashlight onto the nearest vat. It was massive, at least two meters tall & filled with an opaque green fluid. She approached & peered into the murky depths. “What could possibly be growing inside these?” she whispered.


Rachel stumbled back as she received a partial answer. A black claw, bigger than her head, had reached out of the liquid & slammed into the glass wall of the vat. Just as abruptly, it disappeared back into the depths of the tank.

“Don’t worry Rach,” Maximus grunted, barely glancing at the source of the disturbance. “Nothing can bust out of those vats. They’re made of two-inch-thick transparent synth steel, it would take…”

Max & Rachel’s hearts simultaneously skipped a beat as they both heard the crunching noise of something breaking underneath Max’s huge combat boots. Rachel swung her torch to the ground & saw scattered fragments of metal and glass.

“What’s that stuff?” she asked, glancing at her partner. Maximus hesitated before answering.

“Two-inch-thick transparent synth steel.”


Fragged Empire is a tabletop RPG setting and rules, set in a far future ‘post, post-apocalyptic’ setting. Your people have survived 100 years of brutal tribalism and savagery and are just now emerging back into space.

Set in the style of Ridley Scott’s 1979 film Alien, television series Firefly, Farscape and Blake’s 7 and computer-based role-playing games Mass Effect and Star Wars Knights of the Old Republic.

To learn more: explore the Fragged Empire Website, download the Character Sheets and check out their YouTube channel, which includes Rules videos.

Not forgetting, of course, the Kickstarter campaign itself!

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at and runs a D&D 5e SRD website at

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