Grove of Hands

By on 27 November 2013

This Product is a 32 x 30 inch, full color floorplan of a strange grove.

The Product comes with the Hex, Square and No Overlay versions and the Virtual Tabletop Maps.

“Whatever ritual they are performing, I think we should stop them. I don’t think we will like the result!”

Grove of Hands is a single map of a clearing in a forest with an odd collection of pillars and hand-like statues. Grove of Hands includes a 360-degree panoramic view.

Grove of Hands is intended for fantasy or horror-themed games.

Adventure hook for use with this product.

The Awakening: 
While traveling in the forest, the group comes upon a gathering of men and women with black robes having green and brown embroidered trims. They are chanting loudly and praying towards the pillars and statues. It is up to the group to investigate or interfere with the ritual if they wish. If the group interferes, the cultists scatter. If the group tries to take the sword, the hand statues awaken and attack the group to stop them from stealing the sword.

If the group waits, the cultists finish their ritual. The hand statues pull up a massive body from underneath the ground below, the earth swallowing up many of the surprised cultists. The hands attach to the four pillars, clicking into place. Two of the hands act as legs, two as arms, and the other hand is where a head would be. The cultist leader then directs the massive statue to head towards the nearest town… Its up to the group to then stop the massive monster directly or try and defeat the leader of the cultists, hoping that it stops the statue’s rampage.

You can buy this product from DriveThruRPG/RPGNow.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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