Human 2.0: Tabletop Roleplaying in a Biopunk Dystopia

By on 6 September 2017
Human 2.0: Tabletop Roleplaying in a Biopunk Dystopia Human 2.0

‘The only limit to our potential is not found in nature. Rather, it is found in how willing we are to change’
Proverb of the Gozu District, 2347

Human 2.0 is a Tabletop Roleplaying Game set in a biopunk dystopia. Players take on the roles of Contractors, genetically augmented post-humans who dwell in the murky underworld of the Cage. In their travels they will face challenges like no other: vat-grown slaves evolved to question their DNA, corpses resurrected by arcane science and the geological devastation of an Earth bled dry.

Currently, the Human 2.0 Game System is in the early beta phase of development. All rules, from Character Creation all the way to Combat, and more besides, are provided FREE OF CHARGE for you to download, play and enjoy.

The Human 2.0 team are grateful for your support. Everyone who downloads the rules, plays the game or offers feedback is a valued and trusted member of their community. They look forward to where the game takes us.

So, download, read, play and enjoy. And let them know what you think of Human 2.0…

Human 2.0’s beta Core Rulebook is available for FREE over on their official website: https://benworsfold252.wixsite.com/humanevolved

Feel free to download, share and photocopy the material provided, and let them know what you think! Development is ongoing, so player feedback would be much appreciated. Even just letting someone else know about the game is support for which they are grateful.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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