Medieval Market

By on 1 October 2012
DramaScape

Medieval MarketThe Medieval is a 24 x 30 inch, full color floorplan of a Market, with Hex, Square and No overlay.

The Medieval Market has several merchant stalls each with and without a roof except the blacksmith’s temporary shop. Each stall sells different items. From northwest to northeast, there is a seafood merchant, baker, butcher, and cheese merchant. From southwest to southeast, there is a potter, a tapestry and rug merchant, another farmer selling cheese and produce, and finally a blacksmith selling tools and weapons with several wagons.

The Medieval Market makes an excellent add-on to our Arabian Market product, this Medieval Market could easily be accessible from the Poor Quarter and give a low cost alternative to the Merchant Quarter but more expensive than the less reputable “merchants” in the Black Market.

The Arabian Market adventure ideas work well here.

Also consider a character wanting to get a merchant’s license for the market. The head of the merchant’s guild challenges him to a barter haggle. The character must go to each stall and shop and procure an item without money, by bartering goods of equal value and then trade them further down the line. The task is complete when he barters the last item to the last shop in the square. Some trades may be easier than others.

For example, a character could trade for a cheese wheel in the northeast shop, then take it to the farmer and trade the cheese wheel for some vegetables. Since he already sells cheese this makes the trade easier. If successful, the character may pay the license fee and gains the right to set up a stall in the market.

The zip file includes the VTT file for use online.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar “Living” campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave’s first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft).

Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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