Musketeer Week at Talisman Studios

By on 6 March 2009

Talisman Studios is celebrating the life of adventure with a week of events focused on those dashing masters of the rapier (and rapier-sharp wit), the musketeer. Join us for a chance to win a real necklace worthy of any Milady de Winter!

That’s right, as part of the events on our website we’ll be giving away a beautiful hand-crafted necklace, created by Michelle Klein. Michelle is also the co-creator of our Free Musketeer character card set, which we launched to start off our week, detailing eight interwoven NPCs for your swashbuckling game.

We’ve asked Michelle and our other artists to show us behind the scenes, to get a sneaky peek at the development of musketeer products like the character cards and Sanxesta, a book that gives you glorious detail on a whole region where tales of derring-do and high heroics are regular parts of life. Written for the Untamed Empires setting of the Suzerain RPG, it can add all sorts of ideas to any similar game, no matter which system you play. Let yourself be inspired and join us as we count down to its launch.

Each day our artists will be revealing the tricks of their trade on the Illustrators’ and Writers’ journals, and you’re invited to check it out. Come over to, click on the ‘journals’ tab at the top of the page, and have a browse around the goings-on.

We’re also giving away all new game content, available straight from the site and free to download. And we’ve got an extra discount on The Free Musketeers, an adventure toolkit book for musketeery storytelling. So… what are you waiting for? Drop by and see what’s new each day, maybe say hi in the forums. We’ll be there, practicing our dueling skills. Thrust, reposte. En Garde!


Talisman Studios was formed in 2003 as an art and design studio to the adventure games industry, the brainchild of master artists Jason Engle and Aaron Acevedo. The studio is an Origins Award Winner (for Deadlands Reloaded), and has worked on dozens of products. In May 2007 the company stepped up a gear and became a publisher in its own right, starting with its Gamescapes line of game accessories leading up to the launch of Suzerain and Shaintar. 2008 saw the company work on more than a hundred high art gaming products, with both Suzerain and Shaintar being Origins Award semi-finalists.

Suzerain is a multi-genre, multi-world game system, Origins Award nominated in 2008. Ron Blessing of The Game’s The Thing ( had this to say about it, “I can’t wait to spend time in this playground. The book as a whole is awesome. Suzerain can be as simple or detailed as the players and director want. The art is absolutely gorgeous. Hopefully it’s obvious I’m pretty high on this product. Wow. Just wow.”

For contact on this or any Talisman Studios topic, contact Talisman Studios at:

Email: hello [at sign]

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar “Living” campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave’s first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft).

Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at and runs a D&D 5e SRD website at

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