Old School Fantasy #2: Darkness Over Keryhk Nhor

By on 2 June 2010

Old School Fantasy #2: Darkness Over Keryhk Nhor is now available for Fantasy Craft! Continue the adventure begun in Old School Fantasy #1 or start a stand-alone adventure with this second release in Reality Blurs‘ Old School Fantasy series.

Nearly a century ago, the once great Dwarven Empire abandoned the Jagged Reaches when the mines collapsed and a majority of the miners were killed. Keryhk Nhor, the Great Western Hall and source of great pride to the Dwarven Empire, was sealed and has not been opened since. That is, until today. The question is two-fold: who was powerful enough to break the Seal of the Iron Mage and why?

Descend into darkness Old School style!

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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