[Precis Intermedia] The Shatterzone RPG Returns

By on 26 October 2011
Precis Intermedia

Space is big… life is hard… and the universe isn’t just a game. Precis Intermedia brings back Shatterzone, the classic sci-fi roleplaying game that offers a wide range of adventure opportunities. Build your own alien characters; explore the heart of the Core Worlds to the mysterious and deadly shatterzone itself; encounter the power of Fleet, evil Armagons, radical fringers, and piratic shatrats. Shatterzone is available in both PDF and Softcover formats (pre-order the softcover and download the PDF to read while you wait).

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“…surprisingly intuitive… particularly adaptable… a versatile game set in an expansive, flavorful universe…”

Shatterzone uses a rules system much like MasterBook, with a quantifiable value scale that is used to measures success for tasks, combat, and various social maneuvers. Psionics, cyberware, and starship rules are also included. The PDF download is bundled with the MasterDeck cards that can be printed in a variety of formats. These cards are optional, but greatly recommended for enhanced play. Printed cards are available separately.

Incorporating one of the first e-publishing RPG companies, Precis Intermedia is known for its diverse line-up of clear and concise games. Precis Intermedia’s current game lines include the ENnie Award-winning Ancient Odysseys for fantasy gaming; ENnie Award-nominated Two-Fisted Tales for thrilling pulp action; Brutes, New World Disorder, Warcosm, and A Fistfull of Miniatures for miniatures gaming; HardNova 2, Coyote Trail, EarthAD 2, Mean Streets, and Ghostories for low-cost, ready-to-play entertainment; Active Exploits Diceless for universal diceless roleplaying with that familiar ‘dice’ feel; Story Engine for scene and adjective-based, collaborative roleplaying; and more. Visit the Precis Intermedia web site for more information.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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