Realm Guide 12: The Mirrorsands

By on 14 April 2014

The Mirrorsands is one of the holiest sites in Al-Shirkuh. Here Suleiman single-hand­edly defeated the jinn, bringing an end to the War of Copper Jars. Pilgrims flock here in great numbers, but the journey is not without hardships. Glare so bright it can sear one’s eyes, a total lack of food and water, and blistering heat test the spirit as well as the physical strength of those who wish to worship here.

Inside you’ll find:

  • The origins of the Mirrorsands.
  • An overview of the many dangers that confront explorers.
  • Notes concerning religion and trade in the region.
  • Expanded information on the cult of Karmelos (god of war), including major festivals.
  • 7 locations, including The Whipping Post of the Jinn and expanded information on Suleiman’s Isle.
  • Examples of why heroes might visit and extra adventure seeds
  • 3 notable NPCs.
  • 3 minor deities.
  • 3 new monsters and 2 new hazards.

You can buy this product from DriveThruRPG/RPGNow.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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