Relay Station Zero

By on 11 June 2014

This product is a full-color, 40 inch by 40 inch, floor plan of a SciFi Relay Station, with Hex, Square and No overlay.

The PDF includes includes the VTT (Virtual Table Top Images for online play), and a 360 degree view from the center of the map.

“Zero? Can you hear us Zero?”

[Static]

Whether you need a small expansion colony or a communication or sensor research facility, DramaScape has your location with Relay Station Zero!

Relay Station Zero includes the exterior surroundings of a small colony or research station of a planet and the interiors of two buildings with the roofs cut off, the relay station and the residential building.

Relay Station Zero is intended for use in near or far future science fiction games.

Adventure hook(s) for use with this product.

Last Transmission:
 Relay Station Zero’s last communication was twenty-four hours ago. Since then, there has been dead silence. Fearing the worst, the Player Characters are recruited for a possible search and rescue operation. What the Player Characters find when they arrive is up to the Game Master. The crew has either been captured or killed so that they cannot perform their duties or the communication system has been sabotaged or destroyed so that it no longer functions.

An Extra Relay Lap:
 Someone on Relay Station Zero is relaying messages to an unknown organization. The Player Characters are recruited for a counterespionage mission to inspect the facility and root out the traitor. When the Player Characters stay far too long for a routine inspection, the spy infiltrates the relay station to message for an escape shuttle, sets charges to blow up all the relays, and then attempts to flee to the evacuation point where the shuttle will land and blow the charges at a distance. The Player Characters have to capture the spy and learn the contents of the last message as well as stop the bombs from knocking out the relays.

The next day, an unknown force attacks Relay Station Zero…

You can buy this product from DriveThruRPG/RPGNow.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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