Shadowed Keep on the Borderlands

By on 23 March 2012
Raging Swan Press

Shadowed Keep on the BorderlandsThis week, Raging Swan Press is proud to announce the release of Shadowed Keep on the Borderlands a Pathfinder Roleplaying Game compatible adventure for 1st-level characters by Creighton Broadhurst.

A ruined monument to folly and ego, the Shadowed Keep stands atop an isolated bluff deep in a mist-wreathed forest. Sacked by marauding goblins decades ago the place was thought abandoned, but shadows now creep among the forest’s great boles and footprints have appeared on the single, overgrown track leading to the keep. Travellers have begun to disappear with alarming regularity from the nearby road and the local folk fear some slumbering evil has claimed the ruin as its own.

Dare you brave the terrors of the Shadowed Keep to crush that which lurks within or will darkness shroud the surrounding lands?

Designed to be easily inserted into a GM’s home campaign, Shadowed Keep on the Borderlands is an excellent starting locale to test the mettle of neophyte adventurers.

Shadowed Keep on the Borderlands is designed for the medium advancement track. 1st-level PCs completing all the challenges of the place can expect to reach 3rd-level by the time they have exhausted all the keep has to offer.

You can download a sample and check out the Contents here.

And don’t forget, Shadowed Keep on the Borderlands is a Dual Format PDF and is included in Raging Swan’s Free PDFs promotion.

Free Version!
A free version of Shadowed Keep on the Borderlands containing the module’s background, introduction and the entire Donjon of Ruin is also available!

What they are saying about the Full Version
“If you’re like me, then you are a sucker for old school on-the-frontier dungeon crawls. Shadowed Keep on the Borderlands is more than an homage to those days of yore. It plays and expands on the theme with intriguing characters, compelling stories, and cunning encounters. There is such a wealth of adventure packed into this ruined little keep that it will keep your players engaged session after session, and keep them coming back for more. So make a run for the junk food and pop, come up with pithy character hooks, don’t forget to buy a 10-foot pool, and always keep your wits about you. It’s that kind of adventure and more.”
—Stephen Radney MacFarland

“…it is all about the details in this particular adventure – the whole adventure makes for such an immensely detailed place, the foes and their tactics are so detailed that actually RUNNING the adventure is a blast, especially with all the things to show your players. Even better, the module provides quite a challenge… we had a surprisingly awesome time while clearing out the keep…I’ll settle for a final verdict of 5 stars for this very old-school module.”
–Endzeitgeist

“Shadowed Keep on the Borderlands is an excellent location-based adventure; not only in design but also in flavour and layout. Every single room within the keep is extensively described and detailed, making the GM’s job much easier, and the flavour of which change or grow as the PCs get deeper and deeper into the adventure, which avoids the feeling of repetitious or mundane. Don’t expect the same old thing when you enter a new room, because you will possibly be very surprised at what you find.”
—Aaron T. Huss (Roleplayer’s Chronicle)

“If you’re looking for a new module to kick off a 1st level PFRPG campaign, definitely check out Shadowed Keep on the Borderland from Creighton Broadhurst and Raging Swan Press. It has a little bit of everything and an open feel that gives your players room to explore at their pace.”
—Brian Fitzpatrick (Game Knight Reviews)

“Following the background is a footnote suggesting how a GM might incorporated the Shadowed Keep into their own campaign, among which is put forth what is probably my favourite part of the module’s potential: once the party has cleared the keep, they might endeavour to claim and rebuild it themselves. Given the thorough detail and flavour of the environs throughout the module itself, I love this prospective aspect and feel that it could serve as the foundation for a campaign in and of itself.”
—Gozuja

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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