Space Station

By on 30 April 2014

This Product is a 5 level, Black and White Blueprint of a Space Station. It is 40 inches by 40 inches at its widest point.

The Product comes with the Hex, Square and No Overlay versions and the Virtual Tabletop Maps.

“This space station is said to have a multitude of advanced systems. B.F.C., Alpha Core. I.S.C. These are mere buzzwords, but I want to know more. Infiltrate the vessel, learn its secrets, and bring them to me.”

The Space Station is a hand-drawn, black and white, blueprint style map. The product includes five internal levels and an outer platform level of a large spaceship or space station. The five internal levels are the bridge, security, medbay, officer level, and crew level. Each individual area in the spacecraft is labeled and includes hand-drawn objects signifying all of the furnishings in the area.

The Spacecraft is designed for adaptability. You can exclude levels that you do not need or have no place on the spaceship or space station. You can also make the spaceship or space station larger by using levels twice or more. The officer level has enough rooms for 4 officers and the crew level has enough rooms for 48 crewmen. By using all the levels this means you have enough space for a crew of 52. But you can add additional crew and officer levels to increase the population of the spaceship or space station to the desired level. For example, a second officer and crew level added allows for a crew of 104 people.

The Spacecraft is intended for use in science fiction games.

Adventure hook for use with this product.

To Steal the Star: The new space station is a technical marvel. A rival space company wants to know everything about the station, so they can copy its functions. They hire a group of infiltrators to enter the space station as tourists, sneak into critical areas, and steal as much information about the space station as possible. The infiltrators could be the PCs or they could be new officers working on the space station that need to stop the infiltrators instead.

But why stop at just the blueprints and schematics? When the infiltrators discover that the I.S.C. can be used to propel the space station, they decide to hijack the whole space station instead either for themselves or take to their employer! It is up to the officers on the ship to stop them.

You can buy this product from DriveThruRPG/RPGNow.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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