The Book of Roleplaying Hints, Tips and Ideas

By on 14 April 2013

Jonathan Hicks, sometime UK Role Players reviewer, presents twenty-nine articles on the tabletop roleplaying hobby, including problem Gamesmasters, problem players, finding new ideas, designing locations and others.

‘These twenty-nine articles were written with one thing in mind – how in the hell can I make my games better? I thought that writing down my ideas and structuring them might help me make sense of what I wanted from my games. These scribblings became personal essays that in turn became the articles presented here.

All these writings are from personal experience and do not reflect the absolute in roleplaying rules and regulations. When I say experience I mean it – I’ve GM’d more than 20 systems, played in more than 30, and gamed with dozens of players and GMs. I need to thank them all for their help in enabling me to write these articles.’

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar “Living” campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave’s first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft).

Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at and runs a D&D 5e SRD website at

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