Top Down Armies: Human V Orcs

By on 4 April 2013

This product contains two topdown miniature armies, one orc and one human army set on a green field in addition to a 48 x 30 inch grass battlefield map with a road running north to south in the center of the map and a plateau along the eastern side of the map. Each army has melee, missile, magic, gunpowder guns, and mounted characters. The human knights are riding warhorses and the orcs are riding ankylosaurs. The orc army has a bolt thrower as a siege weapon as well. Each miniature is included as a 300 dpi png file and the board as a 100 dpi jpeg file so that you can make use of this product on your virtual tabletop (VTT). In total there are 12 different human footman miniatures, 3 human knights, 18 orc footman miniatures, 2 orc riders, and 1 orc artillery that you can print out and use on the tabletop or use with your VTT.

This product is the first one in our Versus line which will pit two topdown armies versus each other on a single battlefield map. Each new Versus product will include two topdown armies and one battlefield for them to fight on expanding both the number of places to fight and the types of armies that can be paired together.

This product can be used in multiple ways. The intended purpose is for use as two armies to fight each other on the battlefield for any number of wargaming scenarios. The miniatures and battlefield can also be used in RPG games as a massive scale battle scenario or skirmish scenario. The miniatures themselves can be also be used for groups of RPG Game Master characters or single characters (either Game Master or Player Character) in RPG games. The battlefield itself can be used as an encounter map in any RPG game close to a well-traveled road or path in the wilderness.

For RPG games, the plateau in the east makes an excellent spot for enemies to use as a lookout for caravans or groups on the road. They then ride out and ambush them on the road or try and extort protection money from them before fighting.

For wargames, it is suggested that you start one side in the western plains and the other side in the eastern plateau. Objectives are to wipe out the opposing army, or be the first to establish a supply line by having a single unit at the north, center, and south part of the road with no enemies on the road or adjacent to it. A quicker game would have one side entering from the north road and one from the south road with the objective of wiping out the enemy forces.

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar “Living” campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave’s first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft).

Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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