[Traveller] Trillion Credit Squadron – Now Out

By on 26 April 2013

Adventure 3: Trillion Credit Squadron has just arrived in the Mongoose Publishing warehouse and you can grab a copy at: mongoosepublishing.com/rpgs/traveller/adventures-and-campaigns/adventure-3-trillion-credit-squadron.html. It can also be bought on PDF from DriveThruRPG/RPGNow.

The fighting arms of the navy are the core of those organisations and Adventure 3: Trillion Credit Squadron allows players to construct, deploy and engage these fleets. This book takes what was presented in Book 2: High Guard and pushes further into the organisation and building of capital ships, the equipment they use, and the locales they fight within. The assets available to architects and limitations on design and construction, such as funds, required capabilities and pilots, are all present here.

Further chapters detail rules for running and fighting tournaments in Traveller, along with a random generator for tournament missions with objectives and victory conditions. It also includes several clarifications and modifications of rules in order to allow for more streamlined tournament play.

The Campaign Play chapter gives everything needed to set up a campaign with planetary budgets, construction allocations and diplomacy. The campaign turn is detailed, as are the effects of a player’s actions. Several additional options are also presented to expand a campaign further.

Mongoose have also had many other books reprinted and they are now back in stock:

  • Supplement 8: Cybernetics
  • Traveller: Pocket Edition
  • The Judge’s Handbook
  • Supplement 10: Merchants and Cruisers
  • The Spinward Marches
  • Book 1: Mercenary
  • 2300AD
  • LBB6: Scoundrel
  • Supplement 2: Traders and Gunboats

And for other games:

  • Order of Battle
  • Monsters of Legend

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar “Living” campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave’s first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft).

Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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