[Triple Ace Games] Leagues of Gothic Horror: Guide to Apparitions

By on 23 March 2016
[Triple Ace Games] Leagues of Gothic Horror: Guide to Apparitions Triple Ace Games

Beyond the veil of mortal sight lies a world of entities that do far more than just go bump in the night!

For every person alive today, a score or more have gone before him. Little wonder then that stories of ghosts date back to the earliest days of civilization. This sourcebook is a detailed guide to ghosts and other haunting spirits for the Ubiquity roleplaying system.

Pierce the veil betwixt the worlds of the living and the dead and you will find:

  • An overview of ghosts throughout history
  • Information on the creation and identification of specters
  • How to create haunted houses
  • 34 ghostly powers, allowing you to customize haunting spirits
  • 31 sample ghosts, from banshees to wraiths
  • 13 unique apparitions
  • Two new occult tomes and one new ritual

About Dave McAlister

Dave has been roleplaying for over 30 years, having played and/or run most mainstream systems with the espionage genre being an early favourite. So much so that, in 1999, he started Modus Operandi. That same year he joined the Sarbreenar "Living" campaign team as their plotline controller before moving across to the Living Spycraft campaign team (as UK Regional Branch Director) in 2003. 2003 also saw the birth of UK Role Players as well as Dave's first freelance writing appointment (co-writing World Militaries and consulting on both US Militaries and Battlegrounds, all for Spycraft). Since then, Dave has concentrated on supporting the UK gaming scene. He has organised and run several small, one-day, events and was the RPG Area Manager for Gen Con UK in 2004. His current favourite systems are Dungeons & Dragons (specifically 5th Edition), Savage Worlds and Cinematic Unisystem. He has a (currently neglected) blog at dave.mcalister.org.uk and runs a D&D 5e SRD website at DnD5e.info.

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